This is my black dragon design.
I modeled, textured and rigged this dragon in Blender.
I improved the logics so everything works fin in Blender 2.68a
and for an easy animation I have added some custom bone shapes.
I use my brushes to create the new textures.
VR / AR / Low-poly Yes
Geometry Subdivision ready
UV Mapping Yes
Unwrapped UVs Mixed
Dragon controls in Blender´s Game Engine:
W-key = walk forward
Left mouse button + W-key = run forward
S-Key = walk backward
W+A-key = walk to the left
W+D-key = walk to the right
Space = to spit fire
Middle mouse button = to open to the wings